Building business models
Not only building a Metaverse world on the digital space, VRtown also aims to become a bridge between the real world and the virtual world.
• As the number of users of VRtown increases, which means the increase of residents in VRtown, the online time of users in VRtown increases over time, the economic potential of VRtown can be exploited by each user holding their Land Plot of VRtown.
• Users can build their own ads in the World to find real customers to sell their products/content/idea without worrying about virtual traffic, because users in VRtown are all real users.
• Users can exploit business in the direction of providing these below services:
- Movies
- Livestreams
- Content Videos on Youtube/ Tiktok/ Twitch, platforms
- Music Live shows
- Events
- Conferences and Talk-shows
- Festivals
- Sports tournaments, E-sports
- and many things else
• Users can also open retail stores built on their Land Plot. Goods sold may include:
- In-game NFT items (Clothes, accessories, weapons, avatars, pets, etc.)
- NFT Items can be exchanged for real-world products (Ex: Tesla electric car, Nike shoes, Adidas shoes, Gucci bags, etc.). Users can make purchases on VRtown, fill-in purchase information, make cryptocurrency payments, and receive real goods in the real world. However, this also requires the consent of the brands.
- Users can use coupon programs, vouchers in sales campaign. Those coupons and vouchers can be considered as NFTs with expiry date and can be redeemed at affiliated stores in the real world.
- Retail stores can be built and designed according to the proportions, styles, and concepts in the real world with the Builder feature.
- Retail store operation can be supported by VRtown SDK. Users write their own code to operate their retail stores according to standardized and automated processes.
Last modified 9mo ago